
The game received critical acclaim but failed to meet commercial sales expectations. System Shock 2 was originally released in August 1999 for Microsoft Windows.

It incorporates role-playing elements, in which the player can develop skills and traits, such as hacking and psionic abilities. Like System Shock, gameplay consists of first-person combat and exploration. The player assumes the role of a soldier trying to stem the outbreak of a genetic infection that has devastated the ship. The game takes place on board a starship in a cyberpunk depiction of 2114. The alterations were made when Electronic Arts-who owned the System Shock franchise rights-signed on as publisher. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 game System Shock. System Shock 2 is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Note: Grants STO, MNT and SEC access levels.Action role-playing, first-person shooter, survival horror Small room next to a large pillar-filled hall in SW. On a body in the Interrogation room in NW. NE banquet hall, amongst a pile of bodies. Gamma, inside a thermos in the Computer Node room.


Note: Grants PER-1 and MED access levels.

Medical room opposite Healing Suite's exit.Gamma, nearby the Isotope X-22's room door.
